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The Games
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WarpQuestWarpQuest
Designer: Lloyd Krassner WarpQuest is an abstract game system that depicts goal driven scenarios. Each player controls a collection of Units who are attempting to be the first to reach an objective and bring it back to the start. The units could be a party of adventuring archeologists hoping to recover a lost artifact, a squadron of bombers attempting to hit a military target and return home, a band of samurai seeking to vanquish marauding bandits or a company of mixed creatures seeking to destroy a piece of evil ornamental jewelry that has the nasty habit of trying to control the minds of all free creatures. The scenarios that use the WarpQuest engine will hold the details.
Also available in a 11.2MB zip file with all of the Microgame Design Contest 2002 games: |