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Narrative Meta-Rules for Games

Narrative Meta-Rules for Games

Designer: Matt Byers
Type: Miscellaneous
Status: Free
Available from: http://members.tripod.com/storm_axe10/gamedesign/meta_rules.html

The purpose of these rules is to add story like elements to otherwise bland miniature and board games. These rules are designed to be used with other wargame rule-sets such as: Warhammer, RISK, DBA, 40K, chess, or even Monopoly. By using the rules listed here you should be able to turn ordinary games into interesting stories and add incredible depth to ongoing campaigns.

What you need to play: To use these meta-rules you will need some way to keep track of the number of story points you have, such as with beads, tokens, counters, or whatever. A game master (GM) is also required. The game master is a neutral individual who will arbitrate the game effects of these rules. And lastly, you will need an ordinary 6 sided die.


Copyright © 2005-2007 by Donald Seagraves, but feel free to use whatever you find here. Images © their respective owners -- see the kudos page for a list of the people and companies who generously allowed me to use their images.
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Last Updated: June 15th, 2007.