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The Games
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micropulmicropul
Designer: Jean-Francois Lassonde It's impossibly costly to harvest micropul, a new kind of matter found inside an energy core. An easier way is to shoot a micropul right on a catalyst to cause a fission and break off chunks from the core. Scientists all over the world are looking into optimizing this new physics-deyfing technique. 'If you're smart enough, it's like using electricity to generate twice the amount of electricity! This is the future...' micropul is a strategic & tactical tile-laying game in which players are scientists trying to extract precious micropul matter from an energy core. It can be played as a solitaire puzzle or competitively. Each player have a hand of tiles they must play optimally to keep a flow of new tiles coming in and if possible keep aside some tiles in a supply stack which will be worth more points at the end of the game. Drawing new tiles is done by activating catalysts, this part is very tactical. During the game, groups of micropul of the same color will get formed. These groups can be claimed and will be worth a lot of points if they are closed at the end of the game. That is the strategic part. To win, one must balance both the tactical and strategic part. |