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Jewels in the Sand

Jewels in the Sand

Designer: Stanley E. Anderson
Publisher: About.com: 2005 Deduction Game Design Competition
Type: Pen and Paper
Status: Free
BGG entry: http://www.boardgamegeek.com/game/11885
Available from: http://boardgames.about.com/od/deductiongame1/a/jewels_in_sand.htm

Only the Sultan knows what things are 'jewels.' Everything else is sand in the desert. The Jewel Thief devises sieves to sift jewels from sand.

Equipment:

  • Blank paper
  • Blue and yellow highlighters/markers
  • Blue Post-it Notes ('jewels')
  • Yellow Post-it Notes ('sand')
  • Pencils

From the BGG entry:

An inductive game where one player plays the Sultan who creates a rule for separating Jewel objects from Sand objects. The other players (the Thieves) work together to come up with guesses to what the rule is, to which the Sultan responds counter examples to disapprove. Once a rule has been guessed the Sultan scores and a new round begins with a new Sultan.

An entry into the About.com: 2005 Deduction Game Design Competition.


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Last Updated: June 1st, 2007.