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The Games
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Jewels in the SandJewels in the Sand
Designer: Stanley E. Anderson Only the Sultan knows what things are 'jewels.' Everything else is sand in the desert. The Jewel Thief devises sieves to sift jewels from sand. Equipment:
From the BGG entry: An inductive game where one player plays the Sultan who creates a rule for separating Jewel objects from Sand objects. The other players (the Thieves) work together to come up with guesses to what the rule is, to which the Sultan responds counter examples to disapprove. Once a rule has been guessed the Sultan scores and a new round begins with a new Sultan. An entry into the About.com: 2005 Deduction Game Design Competition. |