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The Games
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gUFO
gUFO
Designers: Roberta Barletta, Eligio Cazzato, Domenico Di Giorgio, Gabriele Falcioni, Luigi Ferrini,
Emiliano Sciarra, Silvano Sorrentino, Giorgia Pandolfo, Roberta Torella Equipment: 52-card poker deck It’s the dead of the night. At the radar post of a military base in the Senevada desert, a series of unidentified flying objects are sighted. The military attaché is worried: is this an alien invasion? Shall the base launch an alarm and shot the approaching targets, or there is only the risk to wake up the general for a harmless... owl? (The Italian word for owl is “gufo”; the pun is untranslatable, an English title could have been something like UFOwl – translator’s note.) The players play the part of either the Radar Operator or the Invader -- the Radar Operator must stop any alien invasions, but if he mistakenly shoots down any harmless owls (which the Invader will use to fool the Radar Operator) he loses! This game was born as an experiment during the third edition of the event “Create a Game from Scratch” that took place during the game con Mucca Games 2005 in Tarquinia Lido (Italy). For more information on this go to http://www.davincigames.it/giocarea_eng/14/profondita.htm. This game appeared in issue 14 of GiocAreA Online. |