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The Games
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Giant Freaking Worms!Giant Freaking Worms!
Designer: Daniel Solis What better way to terraform a planet than using giant freaking worms to do it for you? They’re big, efficient and pretty dumb too. Sure, it’s kinda gross that they leave behind entire ecosystems as their doodie, but let’s see you chew up rocks and squirt out an island, bucko. Equipment:
Each player takes turns moving his worms arond a board made up of Magic: the Gathering land cards, dropping land cards or destroying land cards in the process. The first player to place ten of one kind of land on the field wins. Alternatively, the first player to lose a worm or to run out of one type of land card in his decks loses.
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