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Generatorb

Generatorb

Designer: Tim Schutz
Publisher: Boardgames.About.com: 8x8 Game Design Competition
Type: Abstract
Status: Free
BGG entry: http://www.boardgamegeek.com/game/18728
Available at: http://boardgames.about.com/library/games/on/bl-8x8-generatorb.htm

An entry in the 2001 About.com 8x8 Game Design Competition.

Generatorb is played on a basic 8x8 square board (a checkers or chess board works great) that is turned sideways so the squares become diamonds. The playing pieces, called Orbs, should be flat disks that can be stacked (red and black checkers are great). You'll need 24 Orbs for each player.

Place four of your Orbs on the four spaces closest to you. These four spaces are the Orb-Generator. The space closest to you is called the Orb-Generator Core.

At the beginning of the game both players start with four Orbs in their Orb-Generator. Players only get a total of 24 Orbs in a game. Orbs move by jumping in a straight line over another playing piece to the empty space behind it. Orbs can go in any of the 8 directions when moving, but must jump over a piece to move. Orbs can do multiple jumps if it is possible. Similar to a checker's jump. Orbs capture by jumping over a playing piece onto your opponents playing piece. Orbs can only capture Orbs not Spheroids.

After an Orb moves out of the Orb-Generator and vacates a space, a new playing piece is placed in the empty space. This done at the end of a player's turn. Spheroids (two Orbs stacked on top of each other) can also be created by jumping an Orb over another playing piece onto one of your own Orbs. Spheroids can move two ways, either like an Orb or one space in any direction. Spheroids capture by landing on your opponent's piece. Spheroids can capture Orbs and Spheroids.

To win you must capture your opponent's Orb-Generator Core by placing one of your playing pieces on it.


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Last Updated: May 18th, 2007.