|
The Games
|
Dragon’s HoardDragon’s Hoard
Designer: Ken Leyhe Objective: Be the hero who escapes the dungeon with the most treasure before sunset. Equipment:
Players take turns moving their heroes through the dungeon (represented by a 5x5 grid of piecepack tiles), attempting to gather treasure (represented by piecepack coins.) Large Icehouse pyramids are used to track time, while small Icehouse pyramids are used to track the heroes' life points. Medium Icehouse pyramids are used to represent events and locations throughout the dungeon. A dragon's lair awaits the heroes at the center of the grid, containing much treasure but also many perils. The hero who escapes the dungeon with the most treasure wins! |