You are here: Game-it-Yourself (main page) --> Canonical List of Free Print-and-Play Games --> Games Starting with C --> Conversion

Conversion

Conversion

Designer: Daniel Solis
Publisher: Luchacabra
Type: Board, Dice
Status: Free
BGG entry: http://www.boardgamegeek.com/game/31489
Available from: http://www.luchacabra.com/?p=23

You’ll need a chessboard and a set of uniformly colored six-sided dice. Plastic cases of 36 12mm dice are sold in most game shops. Two cases are more than enough dice for one player.

At the beginning of a game, roll five dice. This collection of dice is called a “hand.” The first player, chosen at random, places one of their dice on the board, the next player places one of their dice, the next player does the same, and so on. When a player runs out of dice, on their next turn they roll a new hand.

If you place a die next to one of your own, either diagonally or orthogonally, the die that was already on the board is raised by 1. No die can be promoted to a value above 6. You may also convert an opponent’s dice into your own by placing a die of higher value next to them. This also promotes the converted die by one increment.

There are several victory contion options, including High Score, Most Territory, Tall Score, Wide Score, and Largest Continuous Mass.

From the designer: 'Most gamers have dice. Lots of dice. Far more than they use for any one game and usually, more six-sided dice than anything else. With my odd compulsion to test the game possibilities of innocuous household objects, I thought it would be neat to create a board game where dice themselves were the game pieces. This would likely require lots of uniformly colored dice, but I figure most gamers have at least one of those plastic cases of 12mm dice. This game can be played with many players, which makes it optimal for passing time before an RPG session begins (and when there would be the most dice on hand.)'


Copyright © 2005-2008 by Donald Seagraves, but feel free to use whatever you find here. Images © their respective owners -- see the kudos page for a list of the people and companies who generously allowed me to use their images.
The Million Minute Family ChallengeTM and the Million Minute Family ChallengeTM logo are © 2005 Patch Products, Inc.
National Games WeekTM and the National Games WeekTM logo are © 2005 Matthews Simmons Marketing. All Rights Reserved.
Last Updated: January 18th, 2008.