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Aboyne

Aboyne

Designer: Paul Sijben
Type: Abstract
Status: Free
BGG entry: http://www.boardgamegeek.com/game/32350
Available from: http://www.di.fc.ul.pt/~jpn/gv/aboyne.htm

Aboyne is played on a 5x5 hexagonal board. Each player has 9 stones, which are placed along his side of the board. In the middle of his line of pieces is a space that is designated the 'goal cell' -- one of his pieces is placed in front of, instead of on, this space.

On his turn, each player must move one of his non-blocked stones. A stone is considered blocked if it is next to an enemy stone. A stone may move to an adjacent empty cell or jump over a line of friendly stones landing on the following cell. If that cell is occupied by an enemy stone, that stone is captured. A stone cannot move into the opponent's goal cell.

The player that moves a stone into his own goal cell or stalemates the opponent wins.


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Last Updated: February 3rd, 2007.