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The Games
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AardvarkAardvark
Designers: James Quin, Adam Tilghman, Luke Weisman, and Renée Sharp The Aardvark game's overall objective is based on the idea that people, not cards, should be the friends of Aardvarks. I.e. the prevalent concept is to have in your hand more Aardvarks than other cards, and therefore to have an Aardvark solely devoted to yourself. The fundamental idea here is if you have more Aardvarks than cards then there is at least one Aardvark which has no cards to devote his (her) attention to and so devotes his (her) aforementioned attention (of the Aardvark's) to the individual in possession (or holding) of the hand (of cards in his (her) hand(s).) |