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Archimedes

Archimedes

Designers: Scott Marley and Philip Cohen
Type: Abstract
Status: Free
BGG entry: http://www.boardgamegeek.com/game/18698
Available from: http://www.di.fc.ul.pt/~jpn/gv/archimedes.htm

Equipment:

  • 8x8 square board
  • 12 pieces for each player

Each player arranges his pieces in his corner leaving the corner space empty (which is called your 'port'). Each player, on his turn, moves one of his stones. Each stone moves like the Chess Queen, any number of empty cells, in any direction (orthogonal or diagonal). A stone cannot enter its own port. Any stone that is on a cell within range of 3 or more enemy stones is captured. The player that moves a stone into his opponent's port that cannot be immediately captured by his opponent wins.


Copyright © 2005-2007 by Donald Seagraves, but feel free to use whatever you find here. Images © their respective owners -- see the kudos page for a list of the people and companies who generously allowed me to use their images.
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Last Updated: April 13th, 2007.