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The Games
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ArchimedesArchimedes
Designers: Scott Marley and Philip Cohen Equipment:
Each player arranges his pieces in his corner leaving the corner space empty (which is called your 'port'). Each player, on his turn, moves one of his stones. Each stone moves like the Chess Queen, any number of empty cells, in any direction (orthogonal or diagonal). A stone cannot enter its own port. Any stone that is on a cell within range of 3 or more enemy stones is captured. The player that moves a stone into his opponent's port that cannot be immediately captured by his opponent wins. |