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The Games
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ArchersArchers
Designer: George L. Stupecky
Equipment: Each player chooses one of the 3 x 3 'woods' areas to defend, then places his set of archers on his nine woods squares, one archer per square. Archers in the dark woods must be pointed north; those in the light woods must face south. Each turn, a player must make exactly two maneuvers. A maneuver consists of either (1) moving an archer one square, either straight ahead or straight back (in relation to the direction the archer's arrow is currently pointing) onto an unoccupied square, without changing the direction the archer is facing; or (2) rotating an archer 90 degrees. On a turn, a player may perform one maneuver with each of two different pieces, or he may perform two maneuvers with the same piece. Each turn must change the board position in some way. Each archer exerts a 'zone of control' over the three squares directly in front of it, except for squares blocked by intervening archers. (Both friendly and enemy archers block zones of control.) No archer may move into or through the zone of control of an opposing archer. An archer that finds itself in an enemy zone of control is 'under attack.' If an attacked archer does not escape from the enemy zone of control immediately, it may be captured. A captured archer is removed from the board (the archer that 'shot' it stays where it is). The first player to move one of his archers into the opponent's woods wins. |