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Alva

Alva

Designer: Alvydas Jakeliunas
Type: Abstract
Status: Free
BGG entry: http://www.boardgamegeek.com/game/24785
Available from: http://www.di.fc.ul.pt/~jpn/gv/alva.htm

The game is played on a 9x9 square board. Each player begins with 34 stones off-board. On each turn, each player must do one of the following:

  1. Move a stone into an orthogonally adjacent empty cell and drop a stone into an empty cell (the move is optional, but the drop isn't).
  2. Jump over an (orthogonal) adjacent line of enemy stones capturing them.
    • A stone cannot jump over exactly two enemy stones.
    • Multiple jumping is mandatory (but there's no maximum capture rule)
    • Jumping/capturing takes precedence over moving/dropping.
    • If the enemy captured N stones on the last move, and the actual player also captures N stones, these last ones are returned to the enemy.

When a player cannot move, the player with the most points wins (one positive point for each prisoner, one negative point for each friendly stone on the board edge).


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Last Updated: February 17th, 2007.